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Old Sep 30, 2005, 11:50 PM // 23:50   #1
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Default Chapter 2 Classes What will they be

hey everyone ive just read another forum talking about chapter 2.. and i though i might make this forum to ask what everyone is thinking about what new classes there will be? i think a asssassin of some kind would be awesome maybe like receives double damage attacking from behind and maybe has 25% natural dodge or something.. it could be a nice balance witha warrior build.. but maybe a few things would only be for rogue primary i think maybe something like this
Attributes
Speed: primary only (to do with attacking fast and backstabbing skills)
Stealth: skills which conceal location to monsters and more attacking skills)
Dagger Mastery: using dagger skills and naturally increasing damage for them
Throwing: lol this is cheesy.. throwing knife skills, alot of fast attacking skills and disrupting, what does everyone think? would it be a good balance for chapter 2?
thanks everything
Rome.
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Old Sep 30, 2005, 11:53 PM // 23:53   #2
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A running and snare profession.
Hwehweee.
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Old Oct 01, 2005, 12:16 AM // 00:16   #3
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i sure hope they can think up something more interesting than that (assassin.)
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Old Oct 01, 2005, 12:19 AM // 00:19   #4
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i would like to see war's being able to duel wep(yes yes very d2 is..but was a good idea)

or something like a ghost class would be cool....say with some try of holy damage...kinda like a war/monk mix
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Old Oct 01, 2005, 12:24 AM // 00:24   #5
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the undead
that'd be cool, cept u'd die real fast against smiters
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Old Oct 01, 2005, 12:26 AM // 00:26   #6
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Quote:
Originally Posted by Axle_Fieshe
the undead
that'd be cool, cept u'd die real fast against smiters
Uh... necro?
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Old Oct 01, 2005, 01:30 AM // 01:30   #7
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I'm a little tired of seeing the obligatory assassin/thief/rogue/ninja class in fantasy RPGs. I found its absence from GW refreshing.
I confess to flaming everyone who brings it up in these forums - but it's getting tiring.
Please stop bringing it up.
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Old Oct 01, 2005, 01:55 AM // 01:55   #8
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necro isn't undead :S

by undead i mean like zombies, necros are just evil casters that mess with the dead
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Old Oct 01, 2005, 02:30 AM // 02:30   #9
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I'd like to see an unarmed martial artist... attributes for different martial arts styles... e.g.

juijutsu for locks, pin downs, slows
karate for damage
aikido for defense
primary attribute something based on speed providing armor

dunno... seems like it could be good, but it could also be horendously cheesy.
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Old Oct 01, 2005, 03:17 AM // 03:17   #10
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Let's keep these kinds of threads in the Sardelac Sanatorium, where they can happily join the hundreds of other threads on new class suggestions. On second thought, let's just add to those threads instead of starting new ones in the wrong spot.
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Old Oct 01, 2005, 03:23 AM // 03:23   #11
pfb
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Quote:
Originally Posted by Axle_Fieshe
...necros are just evil casters that mess with the dead
Not all of them "mess with the dead" and not all are "evil"...
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Old Oct 01, 2005, 03:28 AM // 03:28   #12
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Quote:
Originally Posted by pfb
Not all of them "mess with the dead" and not all are "evil"...
thats how i think of em :P
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Old Oct 01, 2005, 03:34 AM // 03:34   #13
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I'm guessing that one will be a footsoldier type. Perhaps using spear, bow, and broadsword for instance. A melee debuffer type, with the option of focusing single target damage.

The other will most likely be a caster class, something like a wizard type (not elemental damage types). Should see a wide variety from this class, jack of all trades kind of thing.

But only time will tell, it'll be interesting I'm sure.
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Old Oct 01, 2005, 03:55 AM // 03:55   #14
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I want them to add Jedi Knights - y'know with the light sabre and all. They can use those force spells n'stuff.

or a robot class with the best armor. they can upgrade their missiles n'stuff.

how about a batman class? has a cool cape and uses stealth n'stuff.
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Old Oct 01, 2005, 04:11 AM // 04:11   #15
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Quote:
Originally Posted by Yamat
I'd like to see an unarmed martial artist... attributes for different martial arts styles... e.g.

juijutsu for locks, pin downs, slows
karate for damage
aikido for defense
primary attribute something based on speed providing armor

dunno... seems like it could be good, but it could also be horendously cheesy.

yes i think that would be a class that could go either way but i think could be very interesting
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Old Oct 01, 2005, 04:28 AM // 04:28   #16
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Why not a druid type character specializing in non-bladed weapons (quarter staffs and the like), and/or hand-to-handbut with some spell-casting abilities....druids controlling foliage the way rangers control pets...Imagine having vines come up from the ground and forming a defensive sheild/wall or grabbing and slowing an opponent. Maybe a shape-shifting talent...sort of becomes "totem" animal for 60 sec or so.

A bard might be kinda cool....inspiring the group with spells wrapped in music, but handy with a crossbow.

A "lasher" character with short range weapons like flails, whips and the like...not as tough as a fighter, but harder to get close to.

If a "martial arts" character is added, it should NOT be a ninja, but something unique to the game...adding something obvious like that seems just non-creative and stupid (imho)...can't imagine a character doing martial arts in a game where you aren't able to jump (beyond emote).

a paladin-type holy warrior might swing an axe and do holy damage while doing it...

hmmmm.....

theif/assassin just doesn't seem likely given the up-front combat...not alot of stealth here...I hear some games allow temporary invisability, but I can't see this working with the balance of GW.

Cleric? maybe...very monk-like though...possibility, maybe?

Berzerker, Lycanthrope....I'm sure I'll think of more, but I really like the idea of a druid...turning the trees into alies, shelter, pets, weapons, etc...controlling a life pod or oakheart or thorn-stalker-thingamabob...has a certain appeal to the tree hugger in me...my inner lumberjack wants to be an axe-weilding warrior now....

Last edited by TwinRaven; Oct 01, 2005 at 04:32 AM // 04:32.. Reason: spelled paladin with two i's...was just buggin' me
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Old Oct 01, 2005, 05:26 AM // 05:26   #17
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PlanetMan - Uses the power of the earth to shape his round muscular biceps and then crushes his enemy with repetitive motions.

Ash - Uses small spheres to hold various monsters in then release them as his attack.

Faery - Magical spells eat through the oponents flesh making them vomit baby faeries which the main faery uses as his "minions".
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Old Oct 01, 2005, 05:42 AM // 05:42   #18
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Particle Man - he's just a dot

Triangle Man - he hates Particle Man

Universe Man - he's the size of the entire universe, man
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Old Oct 01, 2005, 08:20 AM // 08:20   #19
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Quote:
Originally Posted by Xue Yi Liang
Particle Man - he's just a dot

Triangle Man - he hates Particle Man

Universe Man - he's the size of the entire universe, man
Satire: 1

GWGuru forums: 0

You win.
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Old Oct 01, 2005, 08:22 AM // 08:22   #20
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Quote:
Originally Posted by Xue Yi Liang
I want them to add Jedi Knights - y'know with the light sabre and all. They can use those force spells n'stuff.

or a robot class with the best armor. they can upgrade their missiles n'stuff.

how about a batman class? has a cool cape and uses stealth n'stuff.
BOOM! HEADSHOT!
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